When you do it in the air, while he's doing a kickflip, if at any time the ball hits it, it will get redirected pretty much instantly. Switch: Can use his special in two different ways, by either pressing jump, while airborne which will initiate his special until he hits the ground, or by pressing jump while the ball is in hitstun. This is a good special to add more speed to the ball, throw off your opponent's timing, and hit people waiting in a corner/behind you. Raptor: After hitting the ball, hit Melee again to swing at the ball a second time, doing so sends it off quickly and can be sent in any direction including behind him. When a character's meter becomes full, there's a sparkle for a moment and they'll of course have 4 bars. In Lethal League every character has a special move which takes a full meter. RAW Paste Data This pastebin covers the following for Lethal League:
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